AI Insights · Timothy · July 2022
Top 5 Tennis Games on iOS in Italy: Q2 2022 Performance
Explore the performance of the top 5 tennis game apps on iOS in Italy during Q2 2022, including download trends, revenue, and active user data.
During the second quarter of 2022, the top 5 tennis games on iOS in Italy showcased varied performance in terms of downloads, revenue, and active users. Below, we delve into the metrics for each game, highlighting trends and key figures.
Tennis Clash: Sports Stars Game by Wildlife Studios saw significant growth. Weekly downloads rose steadily from 2.7K at the end of March to a peak of approximately 12.8K by the end of May, before settling at around 10.2K in the last week of June. Revenue experienced a similar upward trend, starting at $11.6K in late March and reaching around $19.1K by the end of June. Active users also increased, from 42.3K in late March to a high of 102.9K in early June, ending the quarter at 88.2K.
Tennis Arena from Helium9 Games had a more modest but consistent performance. Weekly downloads gradually increased from 498 in late March to a peak of 1.5K in early June, closing the quarter at 791. Revenue followed a similar pattern, starting at $74 and peaking at $331 by the end of May, before ending June at $184. Active users grew from 1.5K in late March to a high of 2.7K in early June, finishing the quarter at 2.4K.
Tennis Manager Mobile by ReboundCG experienced fluctuations in its metrics. Weekly downloads varied, peaking at 301 in mid-April and closing the quarter with 250 downloads. Revenue saw a significant spike in mid-May, reaching $297, but generally remained low, ending June at $18.
Virtua Tennis Challenge by SEGA showed steady performance. Weekly downloads increased from 78 in late March to a peak of 238 in early June, ending the quarter at 208. Revenue remained consistent, starting at $19 and peaking at $32 in late June. Active users grew from 433 in late March to a high of 609 in early June, closing the quarter at 596.
Ultimate Tennis by Metaverse Labs Inc. had the least variation in its metrics. Weekly downloads remained low but stable, ranging from 21 at the end of March to a peak of 71 in mid-April, and ending the quarter with 49 downloads. Revenue stayed minimal, peaking at $29 in mid-May. Active users showed slight fluctuations, starting at 51 in late March and peaking at 84 in mid-June, ending the quarter at 77.
For more detailed insights and data, visit Sensor Tower.